Posted on Feb 22, 2015 in , , | 0 comments

Void Storm is the first installment of the Champions storyline for Project Spark.  I was the main artist on the project and was responsible for all level art, lighting, and cinematic work.  Working alongside the gameplay and design team I would start by taking the white box levels from the design team and do all of the terrain painting and sculpting, level lighting, and asset placement.  In the cinematic sequences I would also set up the scripting.  This was a particularly fun project as it allowed me a wide variety of work across multiple disciplines.